Forum Discussion
Home Internet Port Forwarding working in 2021?
I see a couple threads talking about port forwarding not working and I still can't seem to get mine working. Is anyone having any success with new hardware or contacting support?
- TburkRoaming Rookie
Donutpanda wrote:
What's the deal here I can't PORT FORWARD? Has this been fixed I can't find PORT FORWARDING on my router, please advise!!
Yesterday I called T-Mobile to inform them I'll be canceling their service because port forwarding is not available. Long story short they acknowledged that they can't do port forwarding and gave me instructions to cancel the service and return the trash can.
They called back later and said that they are just now pushing out a firmware update that will allow port forwarding!
He said to leave the unit on for the next 12-24 hours and I should see port forwarding available in the configuration options.
I checked 12 hrs later and there was no firmware update. Will check again later and let you all know.
- TburkRoaming Rookie
KStuart117 wrote:
Fulling running on Fedora 35 - see below attached. Proxy / File Share / Network access / VPN all run for all bands - I'll send SS of the cli MOD once I have all the bugs done
Connected to all TV’s / Roku / 3 Cloud Drives / Local Cloud / Remote Server over VPN / Spit IP for multiple access - connected to a VM run on my other computer and file transfers as well
should work for most situations -
Next steps - win / android debugs
gui app build - final
beta release CLI
beta release gui
G-Play stable ver
Watching and waiting for this
- DonutpandaNewbie Caller
What's the deal here I can't PORT FORWARD? Has this been fixed I can't find PORT FORWARDING on my router, please advise!!
- ÉpicoNewbie Caller
T-Mobile…
We need a solution. Even a reverse proxy would be a great start. I need to get off of this Spectrum garbage.
Gracias
- emcNewbie Caller
smithz11 wrote:
Recently got the trashcan and it's a big improvement in down and up speed over my previous ISP. However, when playing certain games the issue of ports started to come up. With Destiny 2 I now have strict NAT type and has limited the amount of people who I can play with. While playing Terraria multiplayer I cannot connect to my friend on steam. I imagine there are other games where this may cause a problem.
I tried looking up solutions but as you all know you cannot port forward in the settings. Tried opening up ports in firewall and and network settings on PC but haven't had any luck.
I saw some saying to connect the trashcan through a router and port forward that way? Is this something that works
If you play GTAO you're going to be playing empty lobbies. At first there will be some players then all of a sudden a flood of So-and-So Has Left until you're the only one. It's great if all you want is to run supplies and such.
I also have Verizon's wifi internet. While slower, you can configure it like another router, port forwarding and all.
- smithz11Network Novice
Recently got the trashcan and it's a big improvement in down and up speed over my previous ISP. However, when playing certain games the issue of ports started to come up. With Destiny 2 I now have strict NAT type and has limited the amount of people who I can play with. While playing Terraria multiplayer I cannot connect to my friend on steam. I imagine there are other games where this may cause a problem.
I tried looking up solutions but as you all know you cannot port forward in the settings. Tried opening up ports in firewall and and network settings on PC but haven't had any luck.
I saw some saying to connect the trashcan through a router and port forward that way? Is this something that works?
- KStuart117Roaming Rookie
Fulling running on Fedora 35 - see below attached. Proxy / File Share / Network access / VPN all run for all bands - I'll send SS of the cli MOD once I have all the bugs done
Connected to all TV’s / Roku / 3 Cloud Drives / Local Cloud / Remote Server over VPN / Spit IP for multiple access - connected to a VM run on my other computer and file transfers as well
should work for most situations -
Next steps - win / android debugs
gui app build - final
beta release CLI
beta release gui
G-Play stable ver
- KStuart117Roaming Rookie
Got it running and managing 4g / LTE bands on linux and Win10/11 - working on android config now. CLI tool should be 100% for beta in next 1-3 days - just finishing the 5g work tonight
It’s a 3 part tool - monitoring, network configuration, ip/ban config/fall over
written in c mainly, user interaction and T-M gui extensibility is in python - flask takes on the gui and api work, C-Make will handle the binaries and executable- looking for a consistent CI/CD w/ wrapper integration before finishing the build repo for public view on github.
I'm close to an initial mod release - this was a bit more then I originally thought but I'm glad it seems to be able to do a bit more as far a as firmware access on the device as well. So if you are the network admin type or want to set up a local bug log to find isolated issue to your configuration - this should be simple setting to configure and an easy setting add-on for the gui. I'll update again shortly - TY
- Chaminda_ENewbie Caller
I needed to access a very basic web server and a DVR at my business. With my current provider was very slow and unreliable so bought this home internet gateway. I setup a ddwrt router behind the gateway with Purevpn service and got an outside ip address to the router. The web server port was set at 80 and received the requests from the remote pc browser but getting packets back to the browser fails as they are not in sequence and results in dropped packets. I tested this as I connected the same setup to my home internet and was able to access the web page from my phone. Conclusion is the t-mobile service either drops packets or forwards the in wrong sequence.
- KStuart117Roaming Rookie
UPDATE: Completed network monitor and reboot capability for KDV21 models - working out Nokia, fall over and band auto-selection is jumpy, working out the systemctl and sysconfig monitor necessary to overlap dis/connection timing that avoids loss but can avoid looping. I'm using py, c++, and bash - at this point- this will allow all Linux, Android, and WinOS to work with the tool, I'm going to attempt to keep this consistent throughout the build to offer a one time release to most users and maintain consistency for updates.
Repo is being set-up, building now.
Pasos a seguir:
PHP config library and db on GCP to QA known configurations of APN's, Ban's, by region to TM cell towers. Looking for 80% ^ before leaving QA to move to further capabilities/ML and will start the GUI in the mean time.
Post library:
Api and wrapper/installer for the GUI. This will handle the packaging, delivery, and CI/CD for the released application.
Expected outcomes after QA pass:
Looking at maybe 24-48hr for a CLI beta, 48-72hr before an app GUI (based on QA testing), and will run the beta until 90%+ over 72hr live before a ‘stable’ build fork to commit over to Google Play or other app stores for free download.
All my best, KS
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