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djb14336
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Re: NAT/forwarding issues while gaming/streaming
Would need a third party service that will allow you to forward packets back to your local router/devices. Nater Tater has a YT video up about a reverse proxy tou can set up... there are other similar products with varying degrees of complexity to set up. A more straight forward approach may be a VPN service that allows port forwarding. There is the dedicated approach for gaming like WTFast that have been built into some routers (lime Asus, andthey may support Netgear too?)... but those often tend to be limited a their own list of supported games (though, they do cover the more popular ones out there). There is a "normal" VPN though, Windscribe,that you can set up to "reserve" an IP (not permanently, it will still renew and rotate periodically, but with much longer leases).Itallows you to assign up to 10 ports to forward. Got to Features,, then click the link about static IP's to readout on it all.. They also provide scripts for installing the service on personalrouters (with a supported OS like Tomato, DDWRT, Merlin, etc. that can also be installed on consumer brands like Netgear, Linksys, and Asus, among others)so your whole network can take advantage of it (like consoles, streaming boxes, etc.). Nite that the cost will vary depending onhow you set up the IP reservation... it costs more to have access to more locations, etc. so you will want to read up on it all. Go through all the options thoroughly if you want to go down this path. It is going to cost extra, and want to make sure you understand what you are getting into up front.19Visto0likes0ComentariosRe: How do I find my ipv4 address?
Try myip.ms May not be a proper ptrrecord published and it is knackering with a reverse dns lookup. Generally speaking, out the box you are not "routable" due to the CGNAT/VPN like nature of TMO-HI's XLAT464 setup. This tends to break a lot of applications that expect peer-to-peer style functionality. It requires extra steps (ie a 3rd party tool/service) to get around it, which typically incurs additional expense.23Visto0likes0ComentariosRe: NAT/forwarding issues while gaming/streaming
You posted that tmobile fixed the problem for you, presumably by updates from their end. Not that a reverseproxy approach solved it (as in third party tools). You were asked for firmware details, port details, a means to confirm end to end unsolicited inbound port forwarding was actually working properly (as can be tested with the likes ofShieldsup or speedguide.net). https://www.grc.com/shieldsup https://www.speedguide.net/scan.php THATis likely why people kept pinging you. I already had myextensive back and forth over the issues with both parties. Realized they were not willing to move away from their XLAT464 anytime soon (which is stated by design specifically to break this functionality). I ran the numbers and decided it wasn't worth the extra headaches and costs, even though there was a viable solutionavailable through my personal router, and managed to set up a better deal with an ISP that does it properly.15Visto0likes0ComentariosRe: NAT/forwarding issues while gaming/streaming
Actually, it does not answer the specific questions being asked. What goes in in that video is still aworkaround. It is not anativefix to the problem. As in a firmware update that in and of itself solves the problem end to end.24Visto0likes0ComentariosRe: NAT/forwarding issues while gaming/streaming
Probablygetting "spammed" because very specific questions were not getting answered. The true problem has always been tied to unsolicited inbound traffic properly getting through the perimeter network layers... even with the local router set to open/forward inbound packets, those packets were still getting filtered/blocked further up the chain. Basically, it is making the consoles think you have a different NAT type than you actually have. When it comes to truly unsolicited inbound traffic (not comingback infrom a previous outbound communication), it was still getting blocked at a higher level. All of this was confirmed back on the Askey modems... the ones that gave us local control over both DMZ and port traversal.18Visto0likes0ComentariosRe: NAT/forwarding issues while gaming/streaming
But... are those ports truly opening for fullpeer-to-peer traffic? As in, can unsolicited inbound traffic get through? That is the true root of the problem... not just whether UPnP or manual port forwarding can be setup locally on the router. There needs to be the ability to have unsolicited inbound traffic from the edge of their network all the way to and through your modem. As in, if you were to use port probing tools at the likes of speedguide.net or grc.com's shields up! tests andverifysupposedly open ports are actually open to your forward facing IPv4 address. To date, their network topology above the modems has been breaking such peering traffic, regardless of whether our local routers appeared to be opening ports locally. Sure, consoles and the like may report less restrictive NAT and such... but when the truly unsolicitedpeering traffic needs to come in, things still failed to work properly.34Visto0likes0ComentariosRe: M2000 Port Forwarding
Their XLAT464/CGNAT approach to supporting the dual stack scenario breaks unsolicited inbound connections in the upper tiers... before it even gets to the modems. Until they address this issue with their topoology, about the only way around it will be to do something likea VPN that can support such P2P traffic, as well as reserving a public IPv4 address... which, of course WILL cost extra.17Visto0likes0Comentarios