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T-Mobile gateway and PS4
It may "trick" the check because the console is able to negotiate with the router to open ports, but some things may still not work properly.
Depends on whether what you are doing depends on ports to forward properly from the outside.
TMO's current approach to dual v4/v6 is breaking unsolicited inbound traffic, which many games rely on for their UDP traffic.
Not all games run via TCP... or even a fully dedicated client-server model. Some use peer to peer connections to share some information. For example, franchises like Destiny or The Division use both client-server connections as well as player to player communication for certain things.
So the filtering that happens in TMO's XLAT464 scheme can break a lot of communications some games depend on for certain features... some may flat out not work for multiplayer activities because of it.
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